- (BOOL)isNetworkReachable{
struct sockaddr_in zeroAddr;
bzero(&zeroAddr, sizeof(zeroAddr));
zeroAddr.sin_len = sizeof(zeroAddr);
zeroAddr.sin_family = AF_INET;
SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr*)&zeroAddr);
SCNetworkReachabilityFlags flag;
SCNetworkReachabilityGetFlags(target, &flag);
if(flag & kSCNetworkFlagsReachable){
return YES;
}else{
return NO;
}
}
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